Sunday, June 16, 2013

New Gasmask

I had nothing else to do and i couldn't come up with a new thing to make so i decided to try to re-make the gas-mask that i made in Blender but in Maya instead. Right from the start I noticed that when i was playing/making models in blender it felt like i had more freedom to do what ever i like to the mesh and get the result that i wanted without exerting much so effort into it. Then again these are two different types of companies with different coders. One can always import the models you made into Maya so there's no problem :) I'm not sure if it works both ways though.

The way that I made these meshes was that i started out from a simple cube and extruded and moved some of the faces till I got the shape that i wanted to have. Now these models are very high poly and i did not pay any attention to how many there was the only thing that i focused on was to make the model look smooth. Now that you have waved through the wall of text you deserve to see the pictures :) and here they are:

Here is the blender Mask

Here is the one i made in Maya




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