Friday, April 6, 2012

First UV Maped Textuerd Model

I have been using blender right now as i am on vacation and i do not have Maya on my blender. Anyways  i have been tinkering on adding texture on my models. The first one (helmet) I just added a random texture and just unwrapped the model without doing anything extra on it. The other one (sword) I made my own texture, i know i know the texture is not that great but painting is not my strongest side. Also I added a bump map on the model.

unwrapping the object UV  is a pain on the ass but after that it's smooth riding.




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