Happy Easter everyone! I've made a scene just you and for this occasion, I've been working on it for a month now and I am happy that I could finish it in time.
Can you help the sleepy bunny find all 9 eggs in the scene?
Personal Experience
I have never built a 3D scene from scratch before, but i was prepared. I knew what I wanted to do, I started planing what I was going to make. I started to make sketches on what things i was model and how roughly everything would look like. When I have finished modeling everything and started making the scene I felt that I had no idea how I would do the scene, the sketch that i made was pretty rough and placing things in 3D is much more difficult than just drawing them in paper. Over all it was fun, and positioning different objects to see if they fit aesthetically was a nice experience for me.
Technical Experience
The whole scene is made in Unity which is a 3D game engine, I'm planing on making the scene again on Maya because there is a rendering tool there; mental ray and it does wonders with the lighting!
I've started using normal mapping using Nvidia's Photoshop plug-in, apparently Unity has its inbuilt normal mapping system, you just need to have a grey scale texture for it to work. I have worked with normal mapping before but I mostly used it on single objects and i did that in Maya.
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