Wow and amazing!! Thats how I would summarise my GGJ weekend in Stockholm. First of all everyone was very friendly. in the beginning there were some lectures that we could attend and those were fine but not really important or critical for the jam itself but still it was interesting to hear what they were talking about. I was kind of anxious about being at the jam since it seemed that all of the participants were really proficient at what they are doing. Compared to them i looked like a total noob specially when i grouped up with a all pro team. I kinda felt useless in the beginning but they were really friendly and i was tasked on making the background objects for the game. i don't have a lot of pics and the ones i have are bad but i did not actually had time to take pics during the jam everything was kinda hectic and stressful. surprisingly enough I thought that it was a good method to do things because everyone was on 130%! Some did not even sleep the first night!!

all the people in who participated in the GGJ Stockholm around 50 people
Now, to my group's composition and the game that we made. Our team is called Team Disco
Design & Sound:
Alberto Amigo
Programming:
Mark Scheurwater
Michel Paulissen
Art:
Hannes Delbeke
Nils Ruisch
Philip Bretschneider
aaaand heres the
link for the game ^^
here's for
more info on the game
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